| Adversarial Reinforcement Learning for Procedural Content Generation and … |
2023-9-26 |
2024-1-18 |
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| Automatic head pose neutralization and blend shape generation |
2023-9-22 |
2024-1-11 |
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| Training Action Prediction Machine-Learning Models for Video Games with Healed … |
2023-8-17 |
2023-12-07 |
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| Live gameplay updates |
2023-8-01 |
2024-1-04 |
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| Detecting collusion in online games |
2023-8-01 |
2024-1-18 |
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| Systems and methods for a network-based video game application |
2023-7-24 |
2023-11-16 |
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| Creating and exporting graphical user interfaces for video game runtime … |
2023-6-26 |
2023-12-28 |
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| Open game engine and marketplace with associated game editing and creation … |
2023-6-07 |
2024-1-11 |
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| Contextually aware communications system in video games |
2023-6-07 |
2024-1-11 |
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| Enhanced animation generation based on video with local phase |
2023-6-05 |
2023-12-07 |
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| Enhanced pose generation based on generative modeling |
2023-5-11 |
2023-12-14 |
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| Multi-camera image capture system |
2023-5-04 |
2023-8-31 |
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| Videographer mode in online games |
2023-4-06 |
2023-8-03 |
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| Intent-based Models for Use in Selecting Actions in Video Games |
2023-4-03 |
2023-7-27 |
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| Player profile management system |
2023-3-30 |
2023-7-27 |
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| Motion capture using light polarization |
2023-3-30 |
2023-11-02 |
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| UI state identification, navigation and crawling |
2023-3-29 |
2023-12-19 |
2023-12-19 |
| Online gaming for streaming players |
2023-3-29 |
2023-7-27 |
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| Emotion based music style change using deep learning |
2023-3-07 |
2024-2-13 |
2024-2-13 |
| Anti-peek system for video games |
2023-2-24 |
2023-9-07 |
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| Automated player sponsorship system |
2023-2-06 |
2023-6-15 |
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| Neural Synthesis of Sound Effects Using Deep Generative Models |
2023-2-06 |
2023-12-07 |
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| Enhanced animation generation based on motion matching using local bone phases |
2023-1-23 |
2023-7-27 |
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| Feedback oriented gameplay sessions in video games |
2023-1-13 |
2023-8-17 |
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| Respawn systems and methods in video games |
2022-12-23 |
2023-6-29 |
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| Generating Facial Position Data Based on Audio Data |
2022-12-21 |
2023-4-20 |
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| Generating Machine-Learned Inverse Rig Models |
2022-11-30 |
2023-12-07 |
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| Color blindness diagnostic system |
2022-11-15 |
2024-1-16 |
2024-1-16 |
| Automated Validation of Video Game Environments |
2022-11-08 |
2024-2-15 |
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| Interactive gameplay playback system |
2022-10-31 |
2023-6-22 |
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| System for testing command execution latency within a video game |
2022-10-28 |
2023-4-27 |
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| Lighting assembly for producing realistic photo images |
2022-10-21 |
2023-2-09 |
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| Interactive videogame verification using cryptographically protected … |
2022-10-20 |
2023-2-09 |
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| Automated pipeline selection for synthesis of audio assets |
2022-10-20 |
2023-2-09 |
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| Predictive execution of distributed game engines |
2022-10-03 |
2023-7-06 |
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| Extending knowledge data in machine vision |
2022-9-12 |
2023-3-09 |
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| Spectator system in an online game |
2022-9-02 |
2023-3-07 |
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| Generating Positions of Map Items for Placement on a Virtual Map |
2022-9-02 |
2022-12-29 |
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| Request distribution system |
2022-9-01 |
2022-12-29 |
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| Automated controller configuration recommendation system |
2022-8-23 |
2024-1-02 |
2024-1-02 |
| Interactive skill measurement for players of video games |
2022-8-15 |
2023-2-17 |
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| Automated test multiplexing system |
2022-8-12 |
2023-1-12 |
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| Systems and methods for transcribing user interface elements of a game … |
2022-8-08 |
2022-8-17 |
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| Route generation system within a virtual environment of a gaming application |
2022-7-22 |
2023-2-03 |
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| Automated coaching for online gaming |
2022-6-03 |
2022-9-15 |
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| Systems and methods for generating a model of a character from one or more … |
2022-5-13 |
2022-8-25 |
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| Authentication identity management for mobile device applications |
2022-5-04 |
2024-1-09 |
2024-1-09 |
| Systems and methods for generating a proxy mesh for a polygonal mesh that … |
2022-5-03 |
2022-10-13 |
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| Spatial partitioning for graphics rendering |
2022-4-13 |
2022-10-27 |
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| Systems and methods for ray traced contact shadows |
2022-3-31 |
2023-10-05 |
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| Systems and methods for ray traced occlusion and reflections |
2022-3-31 |
2023-10-05 |
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| Animation Generation and Interpolation with RNN-Based Variational Autoencoders |
2022-3-31 |
2023-10-05 |
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| Learning character model animations with a layer-wise mixture-of-experts … |
2022-3-31 |
2023-10-05 |
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| Learning character motion alignment with periodic autoencoders |
2022-3-31 |
2023-10-05 |
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| In-game Physics with Affine Bodies |
2022-3-31 |
2023-10-05 |
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| Dynamic control surface |
2022-3-28 |
2022-11-10 |
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| Persona driven dynamic content framework |
2022-3-24 |
2022-7-07 |
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| Playtesting coverage with curiosity driven reinforcement learning agents |
2022-3-23 |
2022-9-29 |
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| Text to performance pipeline system |
2022-3-22 |
2023-8-29 |
2023-8-29 |
| Animation and physics synchronization |
2022-3-22 |
2023-8-22 |
2023-8-22 |
| Dynamic modifications of single player and multiplayer mode in a video game |
2022-3-07 |
2022-8-18 |
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| Generating Expressive Speech Audio From Text Data |
2022-2-28 |
2022-6-30 |
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| Joint twist generation for animation |
2022-2-23 |
2023-8-24 |
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| Incentivizing fair gameplay through bot detection penalization within online … |
2022-2-18 |
2022-6-23 |
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| Goal Driven Animation |
2022-2-11 |
2023-8-17 |
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| Animation Evaluation |
2022-2-11 |
2023-8-17 |
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| High-quality object-space dynamic ambient occlusion |
2022-1-31 |
2023-12-05 |
2023-12-05 |
| Route navigation system within a game application environment |
2022-1-31 |
2022-7-21 |
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| Replay editor in video games |
2022-1-28 |
2024-1-23 |
2024-1-23 |
| Competitive event based reward distribution system |
2022-1-10 |
2023-7-13 |
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| User interface rendering and post processing during video game streaming |
2021-12-30 |
2023-1-31 |
2023-1-31 |
| Enhanced pose generation based on conditional modeling of inverse kinematics |
2021-12-30 |
2023-12-05 |
2023-12-05 |
| Autoplayers for filling and testing online games |
2021-12-22 |
2022-6-16 |
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| State stream game engine |
2021-12-21 |
2024-2-13 |
2024-2-13 |
| State stream game engine |
2021-12-21 |
2022-6-16 |
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| Dynamic locomotion adaptation in runtime generated environments |
2021-12-14 |
2023-6-15 |
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| System for customizing in-game character animations by players |
2021-12-13 |
2023-6-15 |
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| Puzzle validation using heuristic evaluation |
2021-12-07 |
2022-10-13 |
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| Predicting facial expressions using character motion states |
2021-12-07 |
2023-6-08 |
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| Detecting high-skilled entities in low-level matches in online games |
2021-12-01 |
2023-6-01 |
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| Systems and methods for generating a simplified polygonal mesh |
2021-11-19 |
2023-5-25 |
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| Fraud detection system |
2021-11-19 |
2022-6-09 |
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| Videogame telemetry data and game asset tracker for session recordings |
2021-11-19 |
2022-5-19 |
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| Seamless image processing of a tiled image region |
2021-10-12 |
2024-1-16 |
2024-1-16 |
| Live reverb metrics system |
2021-9-27 |
2024-1-23 |
2024-1-23 |
| Scope-based visual programming mechanism |
2021-9-23 |
2022-3-29 |
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| System and method for hair rasterization |
2021-9-16 |
2022-3-18 |
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| System for multiview games experience |
2021-9-02 |
2023-3-02 |
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| Generating Visual Assets for Video Games |
2021-9-01 |
2023-3-02 |
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| Generative Interior Design in Video Games |
2021-9-01 |
2023-3-02 |
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| Interactive reenactment within a video game |
2021-8-24 |
2022-11-22 |
2022-11-22 |
| Dynamic gameplay session content generation system |
2021-8-12 |
2022-2-03 |
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| Software change tracking and analysis |
2021-8-12 |
2023-11-07 |
2023-11-07 |
| Voice aging using machine learning |
2021-8-11 |
2023-8-22 |
2023-8-22 |
| Edutainment overlay for learning foreign languages in video games |
2021-8-03 |
2023-2-07 |
2023-2-07 |
| Subpixel text rendering |
2021-7-28 |
2022-2-17 |
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| Optimized test case selection for quality assurance testing of video games |
2021-7-26 |
2021-11-11 |
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| Game quality-centric matchmaking for online gaming |
2021-7-26 |
2023-12-19 |
2023-12-19 |
| Combined building of dual representation program instructions |
2021-7-22 |
2023-1-10 |
2023-1-10 |
| System and method for altering perception of virtual content in a virtual space |
2021-7-19 |
2022-2-10 |
|